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Arts & Computer Science  

Color Transfer Software                                                                                                                      

 

 

Arts  

Traditional Mural Arts in Shanxi & Museum of Mural Arts and Painted Sculptures

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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RESEARCH

 

 

Signal and Information Processing  

Low-Bit Quantization for High-Resolution Wide-Swath DBF-SAR

 

                                                                                       

 

 

Signal and Information Processing  

Study on Target Imaging under Active Jamming Conditions for Wideband Phased Array Ragar

Murals at Southern Part of Shanxi

Murals at Southern Part of Shanxi

Murals at Southern Part of Shanxi

Murals at Southern Part of Shanxi

Murals at Southern Part of Shanxi

Murals at Southern Part of Shanxi

Murals at Southern Part of Shanxi

Murals at Southern Part of Shanxi

Two Points Imaging

Two Points Imaging

After Range Compression and Amizuth Compression.

Results of BAQ Quatization

Results of BAQ Quatization

Results of 1 bit Quantization

Results of 1 bit Quantization

Color Transfer Demo

Color Transfer Demo

Top Left: Source. Top Right: Marked Source. Bottom Left: Target. Bottom Right: Marked Target. Right : Result

Differences in Details

Differences in Details

Left : Target Right: Result

Demo 2

Demo 2

Top Left: Source Bottom Left: Target Right: Result

When simulating the imaging process of High-Resolution Wide-Swath SAR with the Range Doppler algorithm, the computational efficiency is low due to the huge data from  multichannel received signals. The Block Adaptive Quantization algorithm,  successfully  implemented by the American Magellan SAR system, is much easier to be implemented  for compressing the raw data that is from all radar  channels to  8 bits.

 

I applied 1 bit quantization for both echo signals and range matched filters by deriving  weights of harmonics, and then utilized the Lloyd-Max quantizer for 4 bits, 2 bits and 1 bit  quantization. My evaluation software evaluated results of different quantization based upon the resolution, Integral Side Lobe Ratio and Peak Side Lobe Ratio. The results indicated that these methods reduced data rate and only slightly degraded image qualities.

Both projects of ”Traditional Mural Arts in Shanxi” and ” Museum of Mural

Arts and Painted Sculptures” are aiming at studying and preserving murals

that have historic and artistic value. Through digitization, 3D printing and

edits from masters of Chinese arts, we hope to present Chinese ancient arts,

especially mural museums, through remediation.

 

To assist experts in organizing and copying art works, we collected murals

from Huayan temple, which has almost 1000 years of history. In addition,

we analyze aesthetic judgments and artistic characteristics based upon 

brushstrokes, colors and materials.

 

Instagram provides 10 filter effects for users to edit their pictures,

however,  choices are limited. This project is an interactive tool to

transfer the color statistics from user-specified regions to target

regions. Thus, this tool is able to extract various filter effects from

different images. I developed this system in C++.

 

It utilizes a global color transfer method that is effective when two

images have similar color compositions and distributions. I employed

a color space conversion to convert RGB values to Lab values, which

maintain the wider color gamut. To process local regions, I utilized the

previous method on specified regions, and then applied the Poisson

Image Editing and the Gauss-Seidel SOR method for global

optimization. Both methods helped maintaining the gradient by

keeping salient features for visual quality, but resulted in unexpected

modification on other areas. In the next step, I plan to set boundary

conditions for global optimizations based upon marked unchanged

regions. 

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